Over the past months, we’ve launched a ton of fixes and features for D&D 2024. But there’s still a lot we plan to do. Here’s our plans.
In the immediate, we are focused entirely on resolving the bugs and issues that have cropped up over the past months. Our mission is to make sure your group’s experience is as smooth and frustration free as possible. We’ll be spending the next few weeks doing only that. We’ll link to an updated list bug updates at the bottom of this post for you to reference at any point.
Once we’re satisfied we’ve resolved your most annoying issues (big and small), we’ll be pivoting back to developing new features. Here’s what we generally have planned for next, although this can change based on your feedback:
Uplift Top 2014 Mod Scripts
Continuing to uplift top 2014 Mod Scripts to be compatible with 2024 Sheet. We already support:
- GroupInitiative
- GroupCheck
- TokenMod
Dice Syntax
Need to utilize Roll20’s powerful dice mechanics to create your own custom roll?
We’re adding support so you can customize rolls for any effect or attack.
Macros
We are working to roll out full support for Macros.
Alternate Spells Layout
Higher level spell-casters need more screen space to see all of their spell options.
We’re adding a fullscreen view to see all of your spells and spell slots at once.
Ammo & Spell Slot Tracking
We’re working to provide native support within the D&D 2024 sheet, which currently requires a Mod Script for the 2014 sheet.
Filter Options on the Character Builder
Filter options across the builder to better help you build your character.
Customization Updates
We’re giving you the ability to homebrew custom backgrounds and species in the builder.

Resolving Bugs
You can always follow our changelog for the most up to date improvements. Update 2/4/2025: We are continuing to work through the remainder of the queue but January gave us a huge opportunity to bug hunt and bug smash. We are continuing this effort but there are significantly more resolved bugs than unresolved at this point.
