Over the past months, we’ve launched a ton of fixes and features for D&D 2024. But there’s still a lot we plan to do. Here’s our plans.

In the immediate, we are focused entirely on resolving the bugs and issues that have cropped up over the past months. Our mission is to make sure your group’s experience is as smooth and frustration free as possible. We’ll be spending the next few weeks doing only that. We’ll link to an updated list bug updates at the bottom of this post for you to reference at any point. 

Once we’re satisfied we’ve resolved your most annoying issues (big and small), we’ll be pivoting back to developing new features. Here’s what we generally have planned for next, although this can change based on your feedback:

Uplift Top 2014 Mod Scripts

Continuing to uplift top 2014 Mod Scripts to be compatible with 2024 Sheet. We already support:

  • GroupInitiative
  • GroupCheck
  • TokenMod

Dice Syntax

Need to utilize Roll20’s powerful dice mechanics to create your own custom roll?
We’re adding support so you can customize rolls for any effect or attack.

Macros

We are working to roll out full support for Macros.

Alternate Spells Layout

Higher level spell-casters need more screen space to see all of their spell options.

We’re adding a fullscreen view to see all of your spells and spell slots at once.

Ammo & Spell Slot Tracking

We’re working to provide native support within the D&D 2024 sheet, which currently requires a Mod Script for the 2014 sheet.

Filter Options on the Character Builder

Filter options across the builder to better help you build your character.

Customization Updates

We’re giving you the ability to homebrew custom backgrounds and species in the builder.

Resolving Bugs

You can always follow our changelog for the most up to date improvements. Update 2/4/2025: We are continuing to work through the remainder of the queue but January gave us a huge opportunity to bug hunt and bug smash. We are continuing this effort but there are significantly more resolved bugs than unresolved at this point.

Anne Richmond Marketing Manager

Anne Richmond is a Marketing Manager at Roll20 with experience in community management and communications for board game distribution, miniatures wargaming, and TTRPG’s. As a passionate storyteller, Anne has been a contributor to Queerfinder on DriveThruRPG and her “actual play” work can be seen on the Glass Cannon Network, Beadle & Grimm, the Professional Casual Network, Hearthsinger Games, and The Lost Mountain Saga (which later became an official module for Vaesen). Anne is a also a musical theater enthusiast, Survivor fan, and Seattle resident alongside her husband, her cat, Tonks, and her dog, Samwise.

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