We’re celebrating D&D’s Eberron: Forge of the Artificer by offering our own Roll20 pre-order bonuses! Pre-order on Roll20 before June 8th to receive over $120 of VTT bonuses!
How it works:
- A new bonus unlocks every two weeks.
- Pre-order anytime to get the current bonus plus all future bonuses.
- Each bonus is live for two weeks; if you haven’t pre-ordered before it expires, it’s gone for good.
Pro tip: Order today to get this bonus, plus every bonus that follows before release. Once they’re gone, they’re gone!

Today, we’re introducing our first bonus: The Townin’ Around Map Pack!
Our first map pack bonus is perfect for street chases, temple break-ins, and gear-grinding intrigue. Anyone who has already pre-ordered Eberron: Forge of the Artificer has already been awarded these bonuses via Roll20.
- Machine Shop – Lost Acumen
- Clockwork Temple – Map Doctor
- City Slums – The Crafty Dice
Below, you can learn more about each of these creators and their contributions to this map pack.
Machine Shop – Lost Acumen

What was the inspiration for this map?
The Machine Shop was actually made by special request. I run a small Patreon, and release my maps there first. One of my Patrons asked if I could make a machine shop for a steampunk setting and I really liked the idea.
What inspired you to start creating content on Roll20?
I began using Roll20 as a DM, running some home games during the pandemic, and when I started painting battle maps Roll20 was the obvious place to offer them. I was familiar with the platform and I liked that they had a process already set up for selling map packs, so I didn’t need to figure out the back end of things.
What do you find thrilling about creating content for Eberron? What makes it stand out from other settings and your other creations?
I like the aesthetic of Eberron, which has all the Victorian, Western, Gothic myths we’ve made out of a very complex and often horrific period in history. You can have Railroad Robber Barons, demonic land speculators, mummified garment workers, snake oil salesman, culture clashes, and runaway tech (sometimes literally). I think it has great scope for adventures, and offers a setting where players can explore a lot of difficult themes about the modern world. I particularly like the warforged, which let you play with identity and bodily autonomy.
If people like this contribution from you, what’s another product they might want to check out?
I would particularly recommend my Steamboat map, which has six levels and variations for day, night, and disaster!
Clockwork Temple – Map Doctor

What was the inspiration for this map and how did you imagine people using it when you were creating it?
We had a time-warp themed bad guy in a campaign who was using the large clock to terrorize a small mountain town inspired the map. The guy had two turrets, and the fight was super challenging, nearly resulting in a TPK.
What inspired you to start creating content on Roll20?
I am a long-time D&D player who always doodled the maps for our DM. During COVID, I went all-in, and Roll20 was one of the first to give me the opportunity to reach people with my maps. I am sincere when saying that I am so grateful for Roll20.
What do you find thrilling about Eberron? What makes it stand out from other settings how has it inspired your other creations?
We tend to play medieval fantasy at our table, but we do take inspiration from Eberron in certain areas and our current campaign does feature a warforged made by the player’s deceased rogue tinkerer from a past campaign. There’s a lot to love about Eberron content no matter how it get used at the table.
If people like this contribution from you, what’s another product they might want to check out?
It’s hard for me to choose, but I equally enjoy making any maps for TTRPG. I love making any maps, but I especially enjoy dungeons Here are three I’m particularly proud of.
City Slums – The Crafty Dice

What was the inspiration for this map?
When I went back to my notes I saw that this map had a clear inspiration from the Clifftop District in Sharn. It was the description of the peculiar mix between wealthy and poor that made me think of these in-between improvised city slums. I imagine you could find both treasure and hirelings in the slums if you cared to explore before venturing forth from the nearby adventuring guild. I also see from my notes that it initially started out as my personal interpretation of Lower Tavik’s Landing, with it’s high walls and improvised homes for refugees. So, I guess that’s an alternative use of this map!
What inspired you to start creating content on Roll20?
Roll20 was one of the only real VTTs when I started out, everyone knew what it was. After playing for a while on the platform, I grew enough confidence in my maps to start a creator-account and upload some of my maps. I like that on Roll20 you just push the content and the site takes care of the rest. I get sales on items I uploaded years ago, which is nice.
What do you find thrilling about Eberron?

After creating traditional fantasy setting content for so long, Eberron brought in so many new elements of inspiration for the genre, from tech, to western, to steampunk elements, etc. In my eyes it allowed a collective sense of fantasy to be stretched a bit longer in some directions.
If people like this contribution from you, what’s another product they might want to check out from your offerings?
The map City Gates was the prequel to this map. The city gates is the entrance to the City Slums maps and can be lined up. Also the Memorial Site fits to the left of the City Gates, which I imagine would make a great memorial site for the “Day of Mourning” within the Eberron setting.
Pre-order Eberron: Forge of the Artificer before June 8, 2025 and get these awesome Roll20 maps. In two weeks, come back to discover the next bonus as we march towards the release on August 19th!
