đź’« The new compendium panel should load even faster now for users that have a LOT of content

âž• Updates made in the official Call of Cthulhu sheet to support the new Arkham content

📍 The cursor icon for the Freehand and Polygon drawing tools has been changed to the crosshair instead of the custom icons for those tools

Keep reading below for more rad February updates or check out our Change Log!

VTT Improvements + Bug Fixes

In the compendium panel, the search results now pull back results that are from headers within a compendium page

If you add an item to your image library without placing it into a folder, we fixed a bug that made it not able to be dropped onto the tabletop

Saving the settings of a game that is using a custom sheet should redirect you back to the game settings page

We fixed a bug where sometimes Measurement Tool artifacts (like little waypoints) were getting stuck if you stopped doing a Measurement partway through the process

We’ve re-added the header and footer links in Compendium pages that you access in the VTT

The Game Settings page should no longer show an “unsaved changes” warning when navigating away from the page, and if you click the Save Changes button you’ll be auto-redirected back to the Game Details page. In addition, some parts of that page that were untranslated will now support localization.

Character Sheet Updates

Pathfinder Second Edition Remaster

Added a level modal where you can adjust your XP

Fixed a bug where new Language entries weren’t deleting after re-loading the sheet

Enhanced “Raise Shield” wording to reflect the current state

Fixed a bug where proficiency dropdown selectors were cut off in the edit modal

Fixed a bug where trigger field was not clearing after adding a new Action

Fixed a bug where strikes for weapons added from the inventory modal were incorrectly using Strength modifier (instead of hit points from the Weapon)

Removed Notes from Language section in Roleplay tab to reduce confusion

Fixed a bug where perception rolls weren’t accurately including conditions and other bonuses & penalties

When using a Strike with the Agile trait, Multi Attack Penalty will automatically display and utilize the adjusted values of -4 and -8 (instead of -5 and -10)

New Feature! Added custom effects handling for Conditions, Feats and Inventory, allowing users to simulate effects like Barbarian Rage or homebrew any set of bonuses and penalties as a single effect – applying or removing them at the click of a button

Enhanced coin tracker to allow for adding and subtracting currency

Adjusted visual cues and clarity in Spell DC inputs, dropdowns, and dialog windows

Fixed a bug where character name didn’t appear in damage rolls executed via Sheet Settings

General Updates

DriveThruRPG.com

When adding new wishlists, the dropdown will update without refreshing

Checkout with Roll20 items has better error messaging

Title Strips now include all items even if only sold as printed products

Orders for Roll20 products with errors send the user links to repair the problems

Orders from all sites are now shown in Order History

Faster caching speeds up new products showing up on the catalog and title strips

You can see a breakdown of star ratings for each product

You can now ask for daily notifications from the Deal of the Day product

Various other Bug Fixes and Enhancements

Roll20 Characters

A new error message will be shown when a character loads with problematic data

Fixed a regression bug where the name of the game that the character was imported from was no longer showing

Check out the Change Log for all updates!

Thank you for your continued support and feedback as we strive to make your Roll20 experience even better. Stay tuned for next month’s updates!

Roll20 Roll20

Discover more from Roll20 Blog

Subscribe now to keep reading and get access to the full archive.

Continue reading