đź’« The new compendium panel should load even faster now for users that have a LOT of content
âž• Updates made in the official Call of Cthulhu sheet to support the new Arkham content
📍 The cursor icon for the Freehand and Polygon drawing tools has been changed to the crosshair instead of the custom icons for those tools
Keep reading below for more rad February updates or check out our Change Log!

VTT Improvements + Bug Fixes
In the compendium panel, the search results now pull back results that are from headers within a compendium page
If you add an item to your image library without placing it into a folder, we fixed a bug that made it not able to be dropped onto the tabletop
Saving the settings of a game that is using a custom sheet should redirect you back to the game settings page
We fixed a bug where sometimes Measurement Tool artifacts (like little waypoints) were getting stuck if you stopped doing a Measurement partway through the process
We’ve re-added the header and footer links in Compendium pages that you access in the VTT
The Game Settings page should no longer show an “unsaved changes” warning when navigating away from the page, and if you click the Save Changes button you’ll be auto-redirected back to the Game Details page. In addition, some parts of that page that were untranslated will now support localization.

Character Sheet Updates
Pathfinder Second Edition Remaster
Added a level modal where you can adjust your XP
Fixed a bug where new Language entries weren’t deleting after re-loading the sheet
Enhanced “Raise Shield” wording to reflect the current state
Fixed a bug where proficiency dropdown selectors were cut off in the edit modal
Fixed a bug where trigger field was not clearing after adding a new Action
Fixed a bug where strikes for weapons added from the inventory modal were incorrectly using Strength modifier (instead of hit points from the Weapon)
Removed Notes from Language section in Roleplay tab to reduce confusion
Fixed a bug where perception rolls weren’t accurately including conditions and other bonuses & penalties
When using a Strike with the Agile trait, Multi Attack Penalty will automatically display and utilize the adjusted values of -4 and -8 (instead of -5 and -10)
New Feature! Added custom effects handling for Conditions, Feats and Inventory, allowing users to simulate effects like Barbarian Rage or homebrew any set of bonuses and penalties as a single effect – applying or removing them at the click of a button
Enhanced coin tracker to allow for adding and subtracting currency
Adjusted visual cues and clarity in Spell DC inputs, dropdowns, and dialog windows
Fixed a bug where character name didn’t appear in damage rolls executed via Sheet Settings

General Updates
DriveThruRPG.com
When adding new wishlists, the dropdown will update without refreshing
Checkout with Roll20 items has better error messaging
Title Strips now include all items even if only sold as printed products
Orders for Roll20 products with errors send the user links to repair the problems
Orders from all sites are now shown in Order History
Faster caching speeds up new products showing up on the catalog and title strips
You can see a breakdown of star ratings for each product
You can now ask for daily notifications from the Deal of the Day product
Various other Bug Fixes and Enhancements
Roll20 Characters
A new error message will be shown when a character loads with problematic data
Fixed a regression bug where the name of the game that the character was imported from was no longer showing
Check out the Change Log for all updates!
Thank you for your continued support and feedback as we strive to make your Roll20 experience even better. Stay tuned for next month’s updates!
