💫 Jumpgate is now in Beta for Pro users
➕ Shared dice rolls have been added to Roll20 Characters
💻 For Mac users, the CPU usage has been greatly reduced when joining a video call inside the Roll20 VTT using our Integrated Voice and Video platform
📍 Dune: Adventures in the Imperium and Cypher System has been added to Roll20 Characters
Keep reading below for more rad March updates or check out our Change Log!

VTT Improvements & Bug Fixes
Fixed a bug which was causing the interface to show up half in light-mode and half in dark-mode when first loading into the VTT.
Added a “Help and Documentation” link to the “More” menu in the Toolbar to give easy access to common questions and answers.

Jumpgate Beta
The Jumpgate Beta for Pro Users has arrived. If you haven’t heard about Project Jumpgate yet, be sure to check out our announcement blog post.
If you’re a Pro User, you’ll have to choose to opt any new games you create into the Beta by using the “Opt into Jumpgate Beta” checkbox on the Create New Game page. You’ll be able to tell you’re in a Jumpgate game because the startup logo for the game will be the Jumpgate logo instead of the standard Roll20 logo.
Jumpgate features a completely new rendering engine, with faster performance for your games, and allows us to provide a smoother experience on a wider range of devices. In addition to that, you will find many new user experience tweaks and changes that should make using Roll20 even more delightful.
Here’s a few of the highlights:
Zooming has been greatly improved!
- Zooming should be overall more performant and much smoother.
- Zooming will now zoom to the location of your cursor
- Radial menus will remain in the correct position while zooming
- You can hold down the Shift key while zooming to do precision zooming
Panning has been greatly improved!
- Panning should be overall more performant and much smoother.
- You can now freely pan around the entire area of the map, without being restricted by the bounds of the page.
You can now place objects anywhere you’d like on the screen, including outside the bounds of the page itself.
Any objects that you place outside the page boundary will be visible to only the GM.
The right-click context menu has been reworked with a brand new design
- In addition, we’ve surfaced many menu actions that were previously only available to players via keyboard shortcuts
- You can now perform actions on groups of objects all at once with the right-click menu including locking their position.
We’ll now automatically choose a default Frame Rate Limit for you based on the quality of your detected graphics card. You can override this setting and change it manually still under the Settings tab, in the Graphics section.
For Mac users, the CPU usage when joining a video call inside the Roll20 VTT using our Integrated Voice and Video platform has been greatly reduced, so you should have a better game experience. (We also rolled this out to non-Jumpgate games as well!)
The Page Folders feature is always enabled for all Jumpgate games.
Token bars, nameplates, and markers now scale down when the token is smaller than 1 cell and remain legible even at small sizes
Token bars now have a max width and their text has better legibility
The Fog of War system has been completely overhauled, and the Dynamic Lighting system has been unified into a single backend system.
There’s a new UI for the Fog of War tool that should make it more clear what it is that you’re able to do with adding and removing fog.
The basic Fog of War system is now integrated into the overall Dynamic Lighting system. So basic Fog of War and Permanent Darkness for Dynamic Lighting are now the same functionality.
The Legacy Dynamic Lighting system has been removed and is not available in Jumpgate games.
Pasting multiple times in a row will now spread out the objects you have pasted so you can easily see them and move them.
Undo has been greatly improved, and we’ve added Redo!
- The Ctrl+Y/Cmd+Y shortcut will now Redo if you Undo something and want to revert your Undo
- There’s now support for undoing and redoing a wider variety of actions; we’ll continue to add more throughout the Beta.
- Undo and Redo are now page specific – so if you change to a different page and press Undo, you won’t have something weird happen
We’ve begun the process of improving support for tablets and other touch devices.
- The performance is majorly improved
- Panning and zooming now work well, long-press to bring up the context menu works better, etc.
- Multi-gestures are possible (i.e. start a marquee select, zoom or pan, keep selecting)
- We’ll continue to work on making this a better experience throughout the Jumpgate Beta, but this work is still in early development.
The Ping system has been completely overhauled
- We now have a new system for pings in the backend
- The default ping has been improved when you click and hold on the tabletop
- More on this coming soon!
Improved keyboard movement for hex and iso/dimetric grid types
You can now Copy and Paste doors and windows
When dragging to select multiple objects with the marquee tool, you will now see immediate feedback on what you’re selecting
Token tooltips are more responsive to hovering and are easier to see
Auras resize dynamically with token and isometric circle auras are more accurately sized
Pressing X to show previous movement toggles into a mode where all previous moves will persist until deselected
Snap to edge for all grid types works
We also improved snapping when resizing, and you’ll now see that tokens will snap at half and quarter size inside of a grid cell.
Measurement distances when using hex grids should now work properly

Character Sheet Updates
Pathfinder Second Edition
Fixed a drag & drop minimancer bug that was causing failures with the Spellbook Prodigy feat.
Pathfinder Second Edition Remaster Community Preview
When using a Strike with Deadly trait, a Critical Damage roll automatically triggers a repeat dice roll to double strike’s damage
Added visual polish to roleplay tab, collapsing sections, and added styling to the list of traits when something was rolled to chat
Updated the strikes proficiency dropdown in edit mode to display the calculated value instead of showing “automatic”; updated Tab number indicator in the feats modal to display animation
Resolved a bug which impacted dropdown selections across the sheet (like skill proficiencies) to not register
Added references to trait definitions via tooltips within the sheet, and added badges to Agile, Finesse, and Deadly trait icons which include sheet automation.
Call of Cthulhu
Adjusted NPC attacks to populate from a weapon drop
Adjusted Weapon drops to assign default values to non-repeating custom combat skills
Fixed Luck rolls not showing their target number

General Updates
Roll20 Characters
We released new styling for the roll log
Dune: Adventures in the Imperium character sheet is now live and ready for character creation
We released shared dice rolls on Roll20 Characters! This means that when you roll from your character (outside the VTT) and that character is in a game, everyone else can see the result. This will make it easier to play directly from the character in Roll20 Characters and still share in the anticipation of your critical success, or hilarious fumble. Have Fun!
DriveThruRPG.com
Changes to how Community Content appears on Publisher Pages
Community Content Titles now show “by” the Community Content Author
Added links to official social media accounts
Product Pages Show Ratings Breakdown when a product only has ratings, and no reviews.
Fix ambiguous text on notifications for Ratings (stars) and Reviews (text)
Featured Product Messages show custom text, and have been added to Category Pages
Change to prevent extra characters at the end of URLs from breaking links
Color updates to date select for purchasing as a gift
Change to product cover images so that all of the image shows
Deal of the Day links have proper src codes included
Fixed an issue with order summary page showing item’s current prices instead of what was paid
Fixed issue causing hidden messages on Checkout page
Improvement to Product Pages preview links
Various minor bug fixes and enhancements
Check out the Change Log for all updates!
Thank you for your continued support and feedback as we strive to make your Roll20 experience even better. Stay tuned for next month’s updates!
