Whether you’ve loved Greyhawk from D&D’s first edition or just discovered it within the pages of the D&D 2024 Dungeon Master’s Guide, it’s clear that this world offers plenty of scope for the imagination!

Why adventure in Greyhawk?
For years, fans have loved the depth of grit and political intrigue in Greyhawk. The setting thrives on shifting alliances, backstabbing nobles, and fragile power balances. From the ever-scheming Great Kingdom to the fractured City of Greyhawk, the setting allows for social maneuvering and morally complex choices.
Greyhawk is full of legendary characters and villains that have become staples of D&D lore. Mordenkainen, the enigmatic archmage, keeps the cosmic balance in check, while Zuggtmoy and Iuz the Evil embody true, world-threatening villainy. The Circle of Eight features classic wizards like Bigby, Tenser, and Otiluke, allowing players to finally meet the namesake arcanists who created some of their most iconic spells.
Greyhawk is also home to some of the most dastardly dungeons in D&D’s storied history, including:
- Tomb of Horrors – Gygax’s infamous meatgrinder.
- The Temple of Elemental Evil – One of the greatest “evil cult” storylines in RPG history.
- Castle Greyhawk – The original megadungeon where D&D itself was born.

Enter the World of Greyhawk with DMsGuild
DMsGuild offers creators the opportunity to create and sell content for worlds and characters within established Wizards IP and it offers some epic options for building out your worlds sidequests that build out story hooks in official adventure, new subclasses, thematic magical items, and additional maps for established locations. It’s also got tons PDF’s and print on demand options for classic adventures from previous editions. Both of these things make it the perfect resource for Dungeon Masters and players interested in adventuring in the world of Greyhawk. Tales from Greyhawk even has a Roll20 conversion.
To that end, we’ve put together four epic Greyhawk bundles on DMsGuild that will thrill players new and old.
Greyhawk for D&D 2024

We’ve bundled several titles to bring you Greyhawk reimagined for fifth edition with options to update for the 2024 ruleset, making them a perfect companion to the story hooks in the D&D 2024 Dungeon Master’s Guide. This bundle includes:
- Tales from Greyhawk (Roll20 Conversion) – 100+ New Monsters, 60+ Full Color Maps, 21 Short Adventures that can be played as a Campaign or by themselves, 21 New Items, 16 New Spells, 5 New Subclasses, and 4 New Playable Races/ Species.
- Greyhawk Campaign Guide – Historical timelines, calendar of the seasons, weather, important NPCs, geography, cosmology, a new map of the Flanaess, and more.
- Greyhawk Player’s Guide – Greyhawk-specific sub-classes, including 8 new wizard sub-classes based on famous magic-users of the Flanaess, new backrounds, new feats, 100+ new spells.
- Greyhawk Cleric’s Guide – An overview of the 68 deities of Greyhawk, 70 new cleric subclasses (including a unique cleric subclass for each deity), and 75 new spells for clerics, druids, paladins, rangers, and sorcerers.
Classic Greyhawk Bundles!
Delve into some of the lore that has made D&D a household name with a selection of classic titles including:

- World of Greyhawk Fantasy Game Setting 1E: Maps and information comprising the regions of Greyhawk, the gods, political factions, and common encounters in the wild.
- The City of Greyhawk 2E: Four maps of Greyhawk locales, an overview of the city, adventure cards with short adventures in the city of Greyhawk, a closer look at its more influential citizens – and its more notorious criminals.
- The Marklands 2E: An overview of the kingdom of Furyondy, the Highfolk and the Vesve Forest, the grey elves of the Lands of the Timeless Tree, and the Kingdom of Nyrond, dissenting nobles rebel against the ancient authority of their sovereign.
- From the Ashes 2E: three poster maps of the Greyhawk lands, five new monsters, twenty cardsheets, two 96-page booklets describing the recovering nations and the Powers of Greyhawk, and endless opportunities and adventure.
- Greyhawk Wars 2E: a history of the actual Flanaess war. The set also includes an easy-to-read 8-page book of rules, with optional advanced rules for hard-core wargamers.
- Greyhawk: The Adventure Begins: Extensive histories of the Flanaess and the Domain of Greyhawk!
- A place-by-place description of the City of Greyhawk
- A 16-page map booklet with new and updated maps of towns and adventuring sites in the central FlanaessUpdates on famous people – good and bad
- The seeds for thousands of new adventures
- Greyhawk Castle 1E: 13 Adventures for Character Levels 0 to 25.

- The Temple of Elemental Evil 1E: an overview of the village of Hommlet, the filthy shire of Nulb, and reveals the ruins of the Temple of Elemental Evil and the labyrinths that lie beneath, a warren of darkness. And beyond these ruins, even more is revealed.
- The Village of Hommlet 1E: This adventure contains a map of the village and lands around, a large scale map of the inn, church, trading post, and guard tower, an informational key regarding the inhabitants. It provides a complete, ready-to-play scenario, and is a lead-in to The Temple of Elemental Evil.
- Tomb of Horrors 1E: A classic and extremely deadly adventure for characters levels 10-14.
- Vecna Lives 2E: A worldspanning epic adventure to thwart the evil Vecna.
- Crypt of Lyzandred the Mad 2E: This classic dungeon crawl adventure is unique because the Dungeon Master decides what goes in what rooms. There are 101 encounters, and 50 rooms you can populate with them. .
- Mordenkainen’s Fantastic Adventure 1E: Quest alongside Mordenkainen in this adventure for characters level 9-12.
- Gargoyle 1E: An introductory adventure designed to help new GMs run their first game and to bring new players into one of the hobby’s oldest settings.

- Living Greyhawk Gazetteer 3E: Descriptions of dozens of nations and scores of deities, as well as hundreds of adventure hooks to get heores immersed in the dangers of the world. In the Living Greyhawk campaign, you determine the fate of the Flanaess.
- Expedition to the Ruins of Castle Greyhawk 3E: This campaign revisits the legendary ruins of Castle Greyhawk and its dungeons, incorporating many new twists and surprises, monsters, and magical items. It is designed for characters of levels 8-13 and features an easy-to-use combat encounter format.
- D&D Gazetteer 3E: A full-color map of the land of the Flanaess, a short history of the land, descriptions of 60 countries, ready for adventure.
- The Sunless Citadel 3E: The Sunless Citadel is an adventure, designed to challenge 1st-level characters. It follows a path to a mysterious dungeon where evil has taken root, and a terrible tree and its dark shepherd plot in darkness.
- Return to the Temple of Elemental Evil 3E: Characters battle their way through hundreds of dire encounters before reaching the fiery finale in the Temple of Elemental Evil, taking characters from 4th to as high as 14th level.
- Living Greyhawk Journal Volume 1: Overviews of several locales and factions from Greyhawk:
- Places of Mystery by Erik Mona
- The Kingdom of Keoland by Gary Holian
- Playing Pieces: The Despotrix of Hardby by Fred Weining
- Enchiridion of the Fiend-Sage by Sean K Reynolds
- The Regional Triads
- Expedition to the Demonweb Pits: This campaign is designed for characters of levels 9-12 and features new prestige classes and magic items.
Whether you plan to adopt the D&D 2024 rulesets to explore the realm or play out classic adventures to relive past glories, these bundles are truly an awesome entry to adventuring in Greyhawk!
