We’re pleased to announce our summer update, the “Interface Initiative” (check out our video chat about the update here). After three years of building an increasingly complex sitemap without a design overhaul, we’re very happy to take a moment to polish both site navigation and appearance in a way that will truly impact day-to-day use of the program.
Working with the conceptual art of Roll20 logo-designer and all around good guy Dylan Todd, we’ve been able to distill the site down to a better functioning, more visually appealing look.
Here’s a preview of the design work– please note that additional changes are being made in the actual implementation:
One important change from what you can see there conceptually is that we’re reworking the sitemap to remove the current double-bar redundancy…. here’s a look at developer Steve Koontz’s work at implementing topic-related pull down menu’s instead:
Lots more of this to show in the coming months.
In addition to the visual and navigational streamlining of the site, we’re also planning on…
- Improving 3D dice with new appearances, increasingly optimal graphical performance, and percentile dice.
- Adding additional content and systems to the Roll20 Compendium.
- Furthering the scope of Roll20 for iPad and Roll20 for Android by including macros and additional journal content.
All-in-all, we’re very excited about this undertaking, and hope you are as well!