Q3 at Roll20 runs from July to September, so it’s not the spooky season yet, but you wouldn’t know it from checking on the newest Orr Group Industry Report! Can you spot the horror games in our top 10?
Campaign Percentage: How many Roll20 campaigns use this game system.*
Account Percentage: How many Roll20 users play this game system.*
*Only games with at least one hour of playtime are counted in these results.
Call of Cthulhu continues to grow by leaps and bounds, taking firm control of the second slot no matter how you calculate the numbers. Are you among the 13% of Roll20 users currently playing this system? If not, Roll20 recently added a free adventure and announced official system support coming in Q4, so we’ll be keeping a close eye on this system at the start of 2020 to see what effect that has on its growth. Not too close an eye, though: we’d like to keep our sanity in check.
We’re not sure we can, though, considering the arrival of a brand new contender: Japanese RPG inSANe has cracked the top 10 for the first time. It’s a multi-genre horror RPG that tears through characters like paper, making short sessions and rotating scenarios a must. We looked into this system’s upsurge on Roll20 and learned that it’s largely driven by Korean language players, for whom the inSANe system comes second in popularity only to Call of Cthulhu. This fits with a style of play that has begun to take off in Asian markets, where one shot games are more common than long campaigns and horror games are thriving.
We’re also keeping an eye on another new arrival, and we suspect many of you are also: Pathfinder Second Edition. Even with a launch halfway through the quarter, the new system debuted at 11. With the Pathfinder Bestiary and drag n’ drop now added to Roll20’s official support of the system, and a Charactermancer on the way, this is another one we expect to see growing over the next few reports.
Notice any interesting trends of your own? Let us know in the comments!
About The Orr Group Industry Report
The Orr Group Industry Report explores trends within the tabletop gaming industry with a focus on the online tabletop community. Created in 2014, the Orr Report has always aimed to go beyond the topic of “what games have sold recently” and really centralize the focus on what games people are continuing to play and enjoy on an ongoing basis. Everyone from players to publishers can get a bird’s eye view for the usage and popularity of different systems on Roll20 and identify trends for tabletop as a whole.