Step into Faerûn, the legendary world of Dungeons & Dragons on the Roll20 VTT! Roll20 editions of Heroes of Faerûn and Adventures in Faerûn are fully integrated into the VTT, the character builder and compendium – and our new enhanced reader experience!

Explore Faerûn in Adventures in Faerûn

Travel across five fan-favorite regions, each offering a unique playstyle and setting:

  • Baldur’s Gate for political intrigue and urban drama
  • Calimshan for arcane desert adventure
  • The Dalelands for frontier exploration
  • Icewind Dale for chilling survival horror
  • Moonshae Isles for swashbuckling and fey mischief

Ready-to-Play Adventures

Jump in with a new level 1–3 dungeon crawl that can be placed in any of the five locations. Every map is ready to use, with monsters and NPCs placed in advance. Subscribers can experience Dynamic Lighting to make exploration even more exciting!

Tools for Every Dungeon Master

  • Over 30 ready-to-run adventure outlines
  • 15 new items to drag & drop directly into your inventory, including Harper Pins,  Gyrocopter Wonders, and Windskiffs.
  • Linked NPC tokens for over 35 new monsters and villains with one-click rolls and automated tracking, including
    including Deep Dragon variants, Cultists of Bhaal, and Nimblewright Guards. Each character sheet is completely filled out and automated.
  • Art handouts and lore references to share directly with your players

Enjoy Reading Your D&D Library with Our Improved Reader Experience

Roll20’s new Digital Reader helps you read on the go with helpful tooltips, interactive sidebars, and  cross-referenced rules. The new Digital Reader brings Dungeons & Dragons rules to life with an improved experience that feels native to every device – desktop, tablet, and phone.

Forge Your Legend with Heroes of Faerûn

Jump into Roll20 Characters to build your next hero using expanded and new character options for the D&D 2024 ruleset:

  • 8 new subclasses, including College of the Moon (Bard), Oath of the Noble Genies (Paladin), Spellfire Sorcery (Sorcerer), and Winter Walker (Ranger).
  • 16 new backgrounds, including faction and regional options, including Flaming Fist Mercenary, Harper, Mythal Keeper, and Moonwell Pilgrim.
  • Over 30 new feats to drag & drop directly onto your character sheets, such as Spellfire Spark, Fairy Trickster, and Zhentarim Tactics.
  • Over 15 items to drag & drop directly into your inventory, including Bright Fungal Cloak, Genie Robe, and Thayan Spell Tattoo.
  • 19 new spells including Wardaway, Death Armor, and Blade of Disaster.
  • Master Circle Magic, allowing multiple spellcasters to channel magic together in order to enhance or augment it in powerful ways.

Integrated Rulebook

Search rules, spells, and lore instantly from your browser or within the Roll20 Tabletop. All options integrate seamlessly into the D&D 2024 Character Sheet – and can also be opened via the enhanced reader experience on Demiplane. 

Reader experience preview:

Head to DMsGuild for Even More Adventures in the Forgotten Realms!

Alongside the release of the Forgotten Realms books, community creators have added several tools to your arsenal.

Claim FREE sample maps to support play with Forgotten Realms: Adventures in Faerun or purchase Heroic Maps’ Introductory Battlemap Bundle (available for just $8 for a limited time):

  • Enhanced newly illustrated and detailed map variants for the intro adventure, The Lost Library of Lethchauntos in each of the five realms – Dalelands, Calimshan, Icewind Dale, Moonshae Isles and Baldur’s Gate
  • Includes battlemaps for the following adventures in the Running the Realms chapter – as well as “Roll20 replacement maps” that can be dropped right on top of the originals to maintain your dynamic lighting.
    • The Curse on Humble Hill – Gaunt’s Lab
    • Robber Baron – Multilevel Hideout  (modified version of DMG Dungeon Hideout)
    • Shalespire Priory , including day, night and dawn versions
    • Fury Grove Sacred Grove
    • The Weeping Goddess Shrine of Lathander
    • The Tenebrous Stone – Quarry
    • Disinterred Danger – False Tomb
    • The Drowning Forest – Coven Hideout (includes modded version with access to hidden room)
    • The Lost Dawn Haunted Grove
    • Wolves of Amphail – Multilevel Manor and Spooky House

Add More Forgotten Realms Regions to Your Arsenal

The team behind the best selling Tales From Greyhawk and Factions of Phandalin is back! Amn is a tumultuous country that acts as the bridge from the Sword Coast into the Lands of Intrigue. Our good friend Volo has risked life and limb to explore the vast wilderness and cities alike and report back all manner of beasts, monsters, and strange humanoids in the first of three books on Amn. 

Encounters in Amn offers:

  • 275+ Brand New Stat Blocks with new lore entries
  • 40 Random Encounters Tables across all level tiers and regions of Amn
  • Indexes with all creatures sorted by CR, Habitat, Treasure, and Type
  • The Map of Amn

Campaigns in Amn offers:

  • 80 New Spells
  • 70+ New Items
  • 50+ Body Modifications and a Body Modification System
  • 20 New Feats
  • 10 New Backgrounds
  • 7 New Races/Species/Subraces/Racial Variants
  • A Heroic Chronicle for making characters
  • A Short Guide for running a homebrew campaign
  • A Level 3-8 Campaign – a great follow up to the intro adventure in Adventures in Faerûn!

Explorer’s Guide to Amn offers:

  • 500+ Prewritten box text for rumors, gossip, and mood setting
  • 300+ Unique events, quest hooks, and rumors
  • 175+ Fully fleshed out NPCs
  • 40+ 8k maps
  • Hundreds of points of interest, shops, inns, and unique places to visit
  • Fully fleshed out cities and political structures with plenty of mystery and unknowns

Thay: Land of the Red Wizards

Known as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that may become our doom if Szass Tam turns his attention in our direction. However, it is also so much more. A truly magical land (thanks to a secret that even the goddess Mystra helps to keep) of rich culture, a rising middle class, ambitious nobles and Red Wizards who fear Szass Tam more than they hate him, but may soon be forced to defy him, and wealth beyond the imaginings of even wealthy and proud realms elsewhere.

This tome is your guide to the Thay of right now, a valuable resource for Dungeon Masters and players alike. It sets forth the people and places of the Land of Red Wizards, what life is like, and seeds, hints, and secrets sufficient to spur adventures for years of enjoyment at your gaming table.


Mulhorand represents so much more than a country in Faerûn’s distant east. It is a realm of legend. A land where history is not just told in stories or recorded in books; it is etched across the desert landscape and carved into the very stone beneath your feet. Every grain of sand bears testament to the rise and fall of a dozen empires, and the god-kings that stir in tombs beneath the desert.

This book presents a guide to Mulhorand in Faerûn’s current timeline, after the tumultuous events of recent history. It offers a valuable resource to both Dungeon Masters looking to run games or campaigns here, as well as players looking to create characters who hail from this mythical region. It also describes the people, places and culture to show what life is like, as well as many hints, hooks and secrets to inspire potential adventures and campaigns.

In this book you will discover:

  • 4 new character backgrounds, 3 new class archetypes, 7 new spells, 12 new magic items and 26 new monsters – all themed around Mulhorand, though suitable for use in any similar setting
  • 120 pages of lore, artwork, characters, environment features, player options and monsters to flesh out the Mulhorand setting
  • A detailed description of Mulhorand’s history, from the ancient Imaskar Empire to the post-Spellplague present day
  • Detailed descriptions of daily life, locations and prominent organisations & NPCs
  • Huge amounts of incredible art depicting Mulhorand and its people (no AI!)
  • Detailed full page map of Mulhorand (provided in the book and as a separate image file)
  • 30+ adventure hooks to inspire adventure ideas in Mulhorand ranging from level 1-20
  • Rules for adventuring in a desert environment, in Mulhorand or similar settings, including desert encounter tables aimed at different level parties

Your adventures across the Forgotten Realms begin now. Explore, create, and tell legendary stories in Faerûn with Heroes of Faerûn and Adventures in Faerûn, fully playable on Roll20.

Anne Richmond Marketing Manager

Anne Richmond is a Marketing Manager at Roll20 with experience in community management and communications for board game distribution, miniatures wargaming, and TTRPG’s. As a passionate storyteller, Anne has been a contributor to Queerfinder on DriveThruRPG and her “actual play” work can be seen on the Glass Cannon Network, Beadle & Grimm, the Professional Casual Network, Hearthsinger Games, and The Lost Mountain Saga (which later became an official module for Vaesen). Anne is a also a musical theater enthusiast, Survivor fan, and Seattle resident alongside her husband, her cat, Tonks, and her dog, Samwise.

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