Experience Eddie Munson’s lost Dungeons & Dragons adventures and keep the flames of Hellfire burning in this collaborative 3–5 player roleplaying game. With 4 adventures and hours of play possibilities, Welcome to the Hellfire Club invites you to gather the gang, crank up the volume to eleven, and choose how the story ends.

Let’s walk through all the features of this product on Roll20 so you can bring adventures inspired by the world of Stranger Things to your Virtual Tabletop!

How do I play the game?

New to D&D? No problem! Not only does Welcome to the Hellfire Club include a Play Guide, but you can also access tips and tricks for using the VTT and Dynamic lighting right in your map drawer.

How do I read the adventures?

Go to the handouts section and open the adventure you want to run. You can read and click for the next page as you.

Is this a campaign or a series of one-shots?

These adventures can be played individually or together for a longer play experience.

Finding Your Maps

Open the map drawer open the Stranger things folder and select the map. There’s even a world map of “Greyhawkins” to give your players a sense of the world. When you’re ready to move the players from one page to the next, just move the ribbon to the map you want them to see.

Roll20 Maps Come Pre-Prepped!

All Your monster and NPC tokens are arranged and placed for you. Open NPC stat blocks and roll right onto the tabletop. Everything is automated so you can focus on fun.

Dynamic Lighting

Pro-subscribers enjoy dynamic lighting, meaning your players have to commit to their actions before they see what lurks around the corner! Keep the mysteries alive and illuminate the secrets of the dungeon. Track damage right on the token and have it automatically calculated for you.

Amazing Art!

There’s an entire Nine Hells of 80’s-themed flavor to explore within your handouts. Share magic item illustrations and art for named NPCs and enemies as well as art from different environments the players will encounter. Just select the art and click “Show to Players” and it will pop up on everyone’s screens.

Pre-generated Characters

Welcome to the Hellfire Club comes with three versions of each pregenerated character at levels 1, 2, and 3. To add them to the game, just drag and drop the one you want onto the table and right click to open the character sheet. You’ve got:

  • Lady Applejack the Rogue
  • Nog the Dwarf Cleric
  • Sunder the Fighter
  • Tayr the Paladin
  • Will the Wise the Wizard


Thanks for joining us for this unboxing and we can’t wait to hear about all your adventures in Greyhawkins!

Anne Richmond Marketing Manager

Anne Richmond is a Marketing Manager at Roll20 with experience in community management and communications for board game distribution, miniatures wargaming, and TTRPG’s. As a passionate storyteller, Anne has been a contributor to Queerfinder on DriveThruRPG and her “actual play” work can be seen on the Glass Cannon Network, Beadle & Grimm, the Professional Casual Network, Hearthsinger Games, and The Lost Mountain Saga (which later became an official module for Vaesen). Anne is a also a musical theater enthusiast, Survivor fan, and Seattle resident alongside her husband, her cat, Tonks, and her dog, Samwise.

Discover more from Roll20 Blog

Subscribe now to keep reading and get access to the full archive.

Continue reading